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Master of Winds

Master of Winds

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Creature — Sphinx Wizard

Flying When this creature enters, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have this creature's base power and toughness become 4/1 or 1/4 until end of turn.

Power/Toughness:1/4

rare · #331 · znr

Previewed: September 8 · Spoiled by Captain RoBear

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