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Knighted Myr

Knighted Myr

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Artifact Creature — Myr Knight

: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on this creature, it gains double strike until end of turn.

"This one fights like a leonin!" —Jor Kadeen

Power/Toughness:2/2

common · #36 · cmm